Games with challenging gameplay that you should play with friends

In the gaming industry, there has long been a tendency to make games smaller, so that as many people as possible can have fun in them, and not go through some kind of challenge or test.

However, there is always a demand for hardcore and difficulty, especially when playing in a team, otherwise there is simply no point in getting together.

Let’s look at interesting projects that you should try as a team.

World of Warcraft Classic

The times when WoW was truly hardcore are long gone and the project has changed towards entertainment and clarity, which has led to a partial outflow of players who are accustomed to seeing their favorite game in a different role.

Therefore, the developers from Blizzard decided to relaunch one of the most popular chronicles – Wrath of the Lich King, but with a partial improvement of the interface and maintaining the old flavor and hardcore.

Leveling up and gold mining are limited here and teamwork is of particular value, otherwise half of the raids and locations will simply not be completed, of course you can always order wotlk boost, but if you play with friends, then it’s either everyone or no one – otherwise there will be a range of levels.

If you play in a team, then you can more easily complete all story quests and at the same time grind and farm gold and materials, receiving World of Warcraft boosting and progressing through the levels, unlocking new skills and opportunities.

Very soon you will discover a raid system that will significantly speed up the leveling process and provide a source of cheap WoW boosting through team actions and interesting gameplay.

You will enter dungeons inhabited by powerful monsters led by a boss. Your task is to defeat everyone and collect all the rewards that are possible to strengthen your heroes.

Raids have always been an excellent alternative to grinding, since you will receive both WOTLK boosting and valuable equipment.

Often many players fail in raids due to playing in random groups of players, where you never know the overall level of play and understanding of skills, which can easily lead to defeat at the most inopportune moment.

Raids are divided by difficulty level and by completing the normal one, you will unlock heroic and mythic, which are of particular value for many players, because all the loot can either be distributed to your group according to the principle of who needs what more, or sell everything valuable while this equipment is still relevant and earn money

Finally, constant PVP awaits you from the moment when all members of your group choose one faction and receive another as their opponent.

For each enemy you kill, you will receive coins of valor, which are exchanged for valuable equipment and weapons with enhanced characteristics in PVP.

Many groups have fun like this and at the same time earn themselves a boost in equipment, simply by constantly being in gang mode, because it is both interesting and profitable, especially if they run into another group in order to measure their strength with it.

Diablo 4

At first, Diablo does not look difficult, since it starts with soft and relatively easy monster mechanics, which will not cause difficulties, especially when playing in a group.

You simply select your gaming class depending on the preferences and number of players and begin systematically completing acts and dungeons to move up to a higher level.

It’s better not to neglect defense in favor of attack, because with each new difficulty you will begin to receive more damage, and enemies will have resistance.

The ideal format is to have maximum elemental protection and combine physical and magical damage in the group to bypass resists, and have a druid in the group for healing.

With each new difficulty, it will be more difficult to play, but the equipment that drops from monsters and bosses will also improve. This is how the system prepares you for the potential endgame with the most difficult monsters, a lot of resists and future PVP against other players.

Path of Exile

This is a project that is very similar to Diablo, but it also has many of its own features and ideas that may appeal to players who came for the team challenge.

You will choose your heroes not by the main skills of the class, but by attributes – strength, dexterity, or intelligence.

Levels will allow you to increase characteristics and unlock passive skills.

Active skills will be unlocked by knocking out special stones and inserting them into objects with sockets.

You can insert and use only those stones that match your attribute – this is done so that there are no warriors with fireballs or magicians with active rage.

The more players gather in a squad, the stronger the monsters will be and the more of them there will be in the location.

Once you’ve gone through the storyline and become familiar with all the key mechanics of PoE, it’s time to get acquainted with the leagues.

This is a format in which you go through Path of Exile again, but taking into account the bonuses and oddities that are provided as part of the new season. Each new period and everything starts all over again, the season lasts several months.

For example, this could be the mechanics of the appearance of a strong monster when killing two nearby targets. This format is good for groups because of the additional resources, but it won’t be easy for individuals.

Conclusions on the selection of hardcore projects for playing in a group

If you look at the entire gaming industry, there are not many collective and complex projects left due to the fact that most gamers want it to be simple and spectacular, while the rest simply receive such projects, wanting a greater collective challenge.

WoW classic can be called hardcore because of the difficulty of obtaining equipment, or rather the time that you need to spend for this. Sometimes it’s easier to buy a cheap WOTLK boost from the Skycoach service than to accumulate levels, but slowness also has its own charm for those who love the atmosphere of players and those who want to focus on PVP.

Diablo and Path of Exile are similar projects that are inspired by each other and constantly adopt ideas that make the gameplay neither simple nor difficult and gradually increase the degree of difficulty so that players get used to it and progress.

Players in the team will like the increase in the level of difficulty, which will give the effect of a challenge and make the game at least interesting and in demand, because it is through difficulties that a squad is often formed in online games and is maintained by a common interest, and then disintegrates.

Selecting classes will help avoid the problem where no one can penetrate the armor of new monsters with an abundance of resists and immunities.

 

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Yeska Alvarez
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