Pssst... Have you heard about $CC20? The Crusade has a ticker. Meet CRUSADER
COMICS   •   CULTURE   •   COMMUNITYREVIEWS. NEWS. OPINION. FOR FANS. BY FANS.
ADVERTISE WITH US

Junk Punch #1 Review: Mad Cave’s Wild New Comic Hits With Absurd Impact

·Al Mega

WEPA! Every now and then a comic comes flying out of the indie comics multiverse with the grace of a flying elbow drop, the imagination of a sugar-rushed cartoon philosopher, and the subtlety of a cinder block through a bodega window. Junk Punch #1 is that comic, mi gente. Mad Cave Studios said, “Let’s get weird,” and Paul Tobin, Carlos Javier Olivares, Francesca Vivaldi, Taylor Esposito, and Colleen Coover responded with a neon-soaked, absurdist, action-comedy haymaker that absolutely knows what kind of madness it is selling. This is not a comic gently knocking on your door asking for permission. Nah. This book rings the bell, moonwalks into the apartment, eats your plantain chips, and somehow leaves you thankful for the visit.

The setup is gloriously ridiculous, but underneath the clown horn chaos is a surprisingly sharp satirical engine. In this near-future world, people are suddenly afflicted by strange compulsions. Not your standard “must solve crime” or “must save the universe” hero stuff. We are talking about bizarre compulsions like painting pigeons pink, telling the truth on dating apps, and in the case of Clara Castanelle, also known as Junk Punch, the uncontrollable urge to punch people right in the family jewels. Yes, that is the premise. Yes, it is as wild as it sounds. And yes, somehow, Paul Tobin makes it work with the confidence of a writer who knows the difference between random nonsense and controlled lunacy.

Clara is the heart of this madness, and she is instantly memorable. She is chaotic, funny, impulsive, kind of heroic, kind of a menace, and completely impossible to ignore. What makes her work is that the story does not treat her like a one-joke gimmick. The title may be loud and ridiculous, but Clara has personality beyond the punchline. She is walking through a city that feels infected by absurdity itself, trying to function, trying to investigate, trying to be useful, and trying not to turn every social interaction into a medical incident. That tension gives the book its bounce. She is not a clean-cut superhero. She is a problem with sneakers, attitude, pink hair, and a surprisingly sincere sense of justice. Brooklyn translation: she got issues, but she got purpose too.

Paul Tobin’s writing is fast, slippery, and deeply playful. The jokes come quick, but the world-building is what really gives the issue its flavor. This is a city where every corner feels like it has a bizarre backstory. There are strange crimes, weird compulsions, offbeat side characters, and casual madness happening all around the main plot. Tobin does not over-explain the world, which is the right call. He drops the reader into the middle of the mayhem and trusts us to catch up while dodging flying objects and bad decisions. That creates a lived-in absurdity. The world feels like it has been broken for a while, and everybody has just learned to complain about it while ordering drinks. That is comedy with texture.

Carlos Javier Olivares brings the main story to life with artwork that is kinetic, expressive, and wonderfully unhinged. The city in Junk Punch looks like a dystopian carnival got into a fistfight with a cyberpunk flea market. Every page is packed with movement, background weirdness, body language, oddball signage, and visual jokes that reward a second look. Clara’s expressions are especially important because so much of the comedy depends on timing, reaction, and the gap between her intentions and what actually happens. Olivares nails that rhythm. Clara can go from mischievous to confused to delighted to full-impact chaos in a single page, and the art sells every emotional gear shift.

Francesca Vivaldi’s colors are a major part of why the comic pops so hard. This book does not whisper visually. It glows. The palette has that electric candy-danger energy, like if Times Square, a roller rink, and a fever dream all shared a studio apartment. The pinks, yellows, greens, and blues give the story a manic personality without burying the action. That is not easy. A lesser color approach could have turned these pages into visual soup, but Vivaldi keeps the energy loud while preserving clarity. The colors make the world feel unstable, playful, and dangerous, which is exactly the vibe this series needs.

Taylor Esposito’s lettering deserves a real shoutout too because a book like this lives and dies on comic timing. The dialogue has to move fast, the sound effects have to hit, and the impact moments need to feel like they are bursting through the panel borders. Esposito gives the book that punchy rhythm, especially when the titular sound effect lands. The lettering becomes part of the joke, part of the action, and part of the identity. When a book is literally called Junk Punch, the impact lettering cannot show up wearing slippers. It has to arrive in steel-toe boots. Mission accomplished.

Then we get the Colleen Coover backup, and it is a perfect dessert after the main course of beautiful nonsense. Coover’s backup story shifts the visual rhythm into something cleaner, bouncier, and more cartoonishly direct, but it keeps the same wicked sense of humor. It expands the strange little corner of this universe while giving us another dose of Clara’s outrageous problem-solving style. The backup does what a good backup should do: it does not feel like filler. It feels like another weird alley in the same city, another crooked smile from the same deranged universe. It adds value, adds laughs, and makes the issue feel fuller.

What I really appreciate about Junk Punch is that it commits. A lot of comics flirt with absurdity, then get nervous and run back to safe territory. This book does not flinch. It understands that the premise is ridiculous and leans into it with both boots. But the magic trick is that it also has a mystery structure under the madness. Clara is not just wandering around causing chaos. There are thefts, threats, strange patterns, and hints that this city’s weirdness has deeper layers. That gives the issue forward momentum. The comedy brings you in, but the mystery keeps you strapped to the ride.

Now, real talk, this comic is not going to be for readers who need their stories buttoned-up, quiet, and polite. This is loud. This is strange. This is a book where the title tells you exactly what kind of door you are about to walk through. The only tiny critique is that the first issue throws so many odd concepts, visual gags, and wild character beats at the reader that some folks may need a few pages to calibrate. It is like jumping onto a moving subway car while holding hot coffee. You will find your balance, but the book does not wait for you. Personally, I respect that. Comics should take big swings, and this one swings like it has free insurance.

Mad Cave Studios deserves love for publishing a book this fearless. In a market where too many stories try to sound like everything else, Junk Punch walks in wearing its own weird jacket. It is funny, stylish, strange, fast-moving, and unapologetically comic-booky. This is the kind of creator-owned energy that reminds readers why indie comics matter. You get a high-concept premise, a visual identity, a memorable lead, and a creative team clearly having a blast while still building a world with legs.

Junk Punch is absurd entertainment with actual impact. It is a low-blow comedy with high-level craft. It is ridiculous, but not lazy. Chaotic, but not careless. Loud, but not empty. Paul Tobin delivers a concept that could have easily been a one-note gag and turns it into a strange, satirical, action-packed mystery machine. Carlos Javier Olivares makes every page feel alive with expressive madness. Francesca Vivaldi lights the fuse with explosive color. Taylor Esposito makes every punch, shout, and gag land. Colleen Coover adds a backup that keeps the party rolling. Together, this team delivers a first issue that is weird enough to stand out and smart enough to keep readers coming back.

Final verdict? Junk Punch hits hard, laughs loud, and proudly waves its freak flag from the top of the comic shop roof. This is Mad Cave serving up absurdist action with a mischievous grin, and I am absolutely here for the madness. WEPA-approved, fam.

CRUSADERS SCORE: 
4/5

Writer / Author: Paul Tobin
Main Story Artist: Carlos Javier Olivares
Backup Story Art, Inks, Colors & Letters: Colleen Coover
Colorist: Francesca Vivaldi
Letterer: Taylor Esposito
Editor: James B. Emmett
Cover A: Carlos Javier Olivares, with color by Francesca Vivaldi
Cover B: Marguerite Sauvage
Cover C Incentive: Mirka Andolfo
Publisher: Mad Cave Studios

Leave a Reply

Mastodon